Starsector ship names. Not sure if the names are exactly right, but I think you can find it with this. Starsector ship names

 
 Not sure if the names are exactly right, but I think you can find it with thisStarsector ship names  The Hegemony is the dominant faction in the Sector

Dassault Mikoyan has the best command ship, Normandy cruiser, as well as lots of other cool toys. 3 Logistics Hullmods 4 Restoration 5 Renaming 6 Weapon Groups 7 Simulator 8 Fighters 9 Weapon mounts 10 Autofit 11 References 12 External links Flux capacitors & flux vents. : The Domain forbade the use of Artificial Intelligences as weapons. Also mid-tech ships are fast, versatile and challenging to use correctly and less powerful than low or high tech which keeps the game challenging unless you fly to Nortia where you can buy everything anyway. Don't know if this was already done or not, or if this is in the right spot. Cruiser - heroic, chivalric names; Cavalier, Lancelot, Gawain, etc. That's also my favorite ship, if made correctly you can absolutely solo most of the enemy's fleet. The. More range and damage than the dedicated point defense beams, and they still track well enough. "Medieval" isn't quite accurate, but otherwise the shoe fits. If you want to switch out a weapon for another in ship variants, this is the one. Planet names: Inner Light, Golden Path, Busy Child. Oh hey, that's a good point actually. I understood "most expensive ship" as in DP cost, not credits. This build was nuts with SO boosting scarab to a 600+speed, but even without SO still works fine. It's best used by the player. Starship Legends adds more personality and variety to ships, their crew, your officers, and NPC fleets using a trait/quirk system. 0 Balance: Increased armor and hull values to bring them more in line with vanilla phase ships in 0. you're viewing your generator with the url starsector-ship-generator - you can:. Download v4. 2 Harpoon MRM pod in the front, 2 Sabot MRM pods and 2 Sabot MRM on the back. . I know everyone has their own Starsec. Anti-shield shotgun, absolutely devastating. You can have 2 Radiants at 42%CR even with a full 30 ship roster if you have your skills in Derelict contingent, Crew Readiness, 5 d-mods on each Radiant, and Gamma Cores as their officer with a point into the Reliability Engineering skill. If a ship can be fit for the AI though, I made the fit for the AI. If the 'bad' traits were more 'neutral' (ie they have some bad and some good mixed) then this wouldn't be the case. 98. Make sure you un-suspend repairs on your ships, then the fourth button should allow you to repair. Sometimes they even sound like characters from your favorite video games. You can also go into the starsector mod folder for whichever faction you want, find the ship list Excel spreadsheet located in there, and find the ship ID (should be listed under column B. ini to disable. More Ship Names adds 7,500 thematically-appropriate ship names to the naming pool for ships to (randomly) select from. ship files, corresponding entries in ship_data. Personally, I like to give different ship types a different name pools. 9 RC2 Capital ship tier list, by thecheeseking9. VengefulJeweddit • 1 yr. " this ship is capable of twisting minds and unwriting reality around it, but the crew have to do all the rituals by hand with stone tools and actual screaming, no recordings or robo-sacrifices allowed. When it reaches full flux cap, set your fleet to eliminate. open/close all folders. Reduced pirate ship spawn frequency weighting; Version 2. . Eyes Like Nuclear Fire. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. Heavy frigate: to put it shortly, it's basically the child of a frigate and a destroyer. 5. 3. Add a Comment. 2 Ion cannons for pressure & ion dmg. But only by a little bit. Selkie & Timid, Mayu, Histidine and the rest of a certain place's residence, for their support ranging from useful art criticism all the way to balancing concerns. Use an Astral or an XIV Legion, not a base Legion. Following tutorial, you will get a Hammer, another Wolf, 1 or 2 Shuttles, and a Condor. Eradicator does significantly more damage, and packs 5 forward small missile launchers giving it ridiculous reaper alpha potential on top of serious shred guns. c: General;When it reaches its flux capacity, bombard the motherfucker with lasers, srm missiles and fighters. The corporation holds the 'bulwark doctrine' of ship design close to their heart and equip their ships with ancient ablative armor. This can result in ships getting names they shouldn't, e. I've tried expanding my battle size but it's stuck at just 240-300 for deplpyments cap. The 'Event Horizon'. . First Doom is always. e. Advertisement Coins. Some of my past favorites being: DMS Wait, Was That Supposed To Be Lewd?, DMS Look, You Said 'Go Right', DMS Stopped It With My Face,. In starsector, shields are typically only cover an arc. They fit with the vanilla ship designs visually as well. The Dorito Bags can be found in ships with a Coronal Hypershunt. It's literally better to just run a Hammerhead in it's place most of the time. If you run Oxes, you can outrun anything. 1. The Astral boasts two large missile mounts and powerful 360 degree shields with a fragile hull and a respectable logistical profile, as to be expected from a high-tech ship. This is a work in progress, so if you are a competent modder please consider adding to this. I believe it ultimately comes down to preference, I run a max fleet of 60 and 800 battle size. Or it might have been more than 6 fighters/bombers in a wing crashes the game. Renamed my Hammerhead destroyer (which I am still piloting at lvl 28 and 2 cycles into the game) into "AssBadger", as its original name didn't quite reflect the nature loadout I stuck on it. With expanded cargo holds hull mod and the bulk transport skill you can so much illegal stuff in their shielded cargo bays and even if you get searched they never find it. LesserFailure • 2 yr. When logged in, you can choose up to 12 games that will be displayed as. The League is initially friendly with the Sindrian Diktat and hostile to the Hegemony . Now can reliably hit ships and fighters too. You can look at ship ids using the command "list ships". Used by the MissionDefinition. "addship blank" where the blank is the name of the ship. The ship is called Ristreza from Tahlan Shipworks mod. Spamming lazyhorns or SRABs with missiles worked pretty well in the last tournament, though I think lazyhorns have been slightly nerfed since then. Persean League. Starsector (formerly . The main reason for this is the "rugged construction" hull mod. -----> example ("add_ship" Reaver" 20 ) To find the ship designs, go to. Sunder is my favorite. Jungle = nova amazona etc etc. The ship's main strength is actually it's system, which is a rapid use but short range phase skimmer, which lets you turn around on a dime and zoom across the battlefield like crazy. Lordomi42 • 1 yr. There are other variants with different loadouts but I just grabbed a random one for each, if you want to find more, and filename in "Starsectormods[modName. Though some of their fighters might need some hits with the nerf bat. (0. Several options exist for the large hardpoint, each with its own strengths and weaknesses: Autopulse Laser: Low OP cost (for a large weapon), fairly versatile but limited effectiveness against armored targets. Games. Omega_DarkPotato • 1 yr. Starsector. It's broken into 3 parts based on roles in combat, CQC, Midlines, and Anchors. 25. ago. ) Here are some of the names for some of the ships I think would fit the kind of ship you're looking for so you won't have to dig for their names in the mods' respective variant folders. All of them have extended fuel range, larger than normal fuel tanks, and built in resistance to hyperspace hazards. I've found one as a derelict in the sector where the trader for the Great Houses is located (it's in the outer reaches of the sector). ). Advertisement Coins. And what I've found is that they are incredibly confusing. I find that the AI generally can't use high tech ships very well, with low or mid tech ships working best. Features. 4: Profit. The Ship/Weapon Pack has some cool but balanced ships. In This Article, All The Starsector Ships are categorized into Four Types Of Tier Lists: Tier S, Tier A, Tier B, and Tier C. There are two methods to do this. Always on the lookout for another good theme full of badass names. The Conquest lends itself to asymmetric weird loadouts and is challenging to use but fun in a glass cannon way. 06) (0. r/starsector. I've mainly just asked questions on the sub, so maybe it's time I gave. Starts at 200 - 500 300 default. Wolf,wolf,Frigate,displacer,5,1500,150,2250,1875,150,50,150,130,100,60,120,200,FRONT,,150,0. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. g. Pitate Buffalos are the best smuggling ships. The main 3 I'd recommend are: Hazard Mining Incorporated - new scrapper/miner faction with ships that fit in thematically elsewhere as well, vanilla and non-faction ships, exploration content. The ship can also be renamed and its weapon groups changed here. json file Mod_Info. It's worse at direct fights than most other capitals, has a worse system than an Astral, less bays than an Astral, and isn't as cheap as a Prometheus Mk. Their ships and weapons are extremely unbalanced. 6. While it's interesting to have consequences for being too careless when salvaging a ship (as you might end up salvaging a notable ship without even knowing it), but it's also very annoying when I want to bring certain ships to combat, but can't because they'll recognise me, which will cause a war between my faction and the target fleet's faction. close. An in. change its url; duplicate it; make private; download it; delete itHighly configurable. The code is: )the legendary battleship “The Hero of Eventide” dating back to the XIV Battlegroup captured by Admiral Arkansis and converted into a trophy ship/insult. Criarino • 1 yr. Cargo/Fuel efficiency. Yamato 17th. ago Nexus mods has a starship name mod: TallGiraffe117 • 2 yr. 20. I dont think it has data sortable by mounts tho: honestly something I'd want myself. Or do you guys know their names?Here's the one I did for this tier, with some caveats. VietCongBongDong • 1 yr. . That simple. Join a faction to gain useful support and represent them in war and peace, or start your own. Join. Is a bit brittle if allowed to take damage on hull, which is why I generally convert shields to front and extend them to get that 360 degree coverage. e. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. log, which gets overwritten with every game run Bugfixing (Hopefully) fixed issue with possible repeated reputation drops from black-market trade on pirate markets Fixed Salamander missile AI not tracking phase ships the same way as. There are two methods to do this. As long as there are not too many fighters it runs at 20 fps+ at max deployment. From personal experience, it tends to. 96a-RC8 update (and the new MagicLib update). Currently there are a total of 16 ship systems and each ship class (frigate size or bigger) uses a ship system. Rose Memelord. 1. 8 demand is the most you're going to get for a player colony, as a High Command for a level 6 colony requires 8 supplies and ship hulls. An in-progress blog post is available at dev blog post. Not talking smack about either game. Kinda cool in a way, can imagine a small fleet lost and damaged in the sector, they. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. Nexerelin compatible. The greater good prevails in the Alliance, sometimes at the cost. Now add 2 frigates for each destroyer. The maximum number of ships that will ever be recoverable in the future is now 1. Destroyers - conceptual names; Intergrity, Valor, Resolve. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. The Wurgandel from ED shipyard, Cathedral from SWP, and something similar from pulse shipyard that looks like a tritech cathedral. ) Basically a mobile EV Nova clone i've been told, a. 200. Reviewers praised the game on release. The Pirate variant comes with built-in Shielded Cargo Holds while the Hegemony auxiliary variant comes with built-in Militarized Subsystems. Find a damaged frig, go to system, then get sierra. You can reduce this by having phase ships (the magnitude of this decrease is proportional to the sensor strength of your phase ships). The ships are used for exploration, space. ago. 3-No shades because they can't cloak while using their ability. 3x ion pulse up front, 2x needlers on the side, and expanded magazine means I can 100 to 0 anything smaller than a cruiser (and even some of those). I need to heat my house and I like the massive brawls. There will be two tiers listed for ships. Lmao this gave me a good chuckle. Starsector > Suggestions >. The Persean League is a powerful faction opposed to the Hegemony. ago. suspiciously looks a star trek ship. 96] Arma Armatura v2. In t. 1 / 10. ago. variant file. If in case you don't have it yet. This ship system is known to be used on the following ships: Venture (LP) Retribution Has 4 charges, regenerates one charge every 5 seconds. blast doors is optional, but will reduce the amount of crew you loose if the ship has the spare OP. Allowing the ship to fire for long periods of time before flux buildup. Can't go wrong with these, whether it's small or medium missile slot, whether ship is tiny or huge, whether it's small or large battle, whether it's early or end game - Sabots will work well. 100 fleet size, 99999999 battle size. 12) They are both flagship and AI fits sprinkled all over the place. « Reply #2 on: April 09, 2022, 03:18:16 AM ». It's a Terran Battlecruiser in all but name. csv and in addition corresponding entries in the wing data. 1. Hazard Mining Incorporated has the Locomotive and a (LP) version of it. In addition to the size classes, there's also tech classes. 4. e. The two factions are different, but it. 2,5-Aggrecive officers for faster battles. )If you're tired of seeing ships called Einstein's Demon and To Goddard With Apologies, then this mod is for you! So, my factions ships have the prefix USSR (United Southern Sector Republic) and the game keeps spitting out ship names that are hilarious whenever I build any ships, first batch of paragons I built came out with the names USSR Lenin, USSR Stalin, USSR Proletariat and USSR T-34, so. wpn files, and campaign scripts. Re: I need a little help regarding the Ships. Those are all the larger-than-capitals that I'm familiar with, though they all still pale in comparison to the. (you have to switch of the “inhabited” thing on the map options in the bottom left) and it will have a hypershunt. If the current name does not match the faction's ship prefix, it will update the name instead; Ships: Added Apex-class Heavy Droneship; Added Nova-class Drone Battlecruiser; Added Pegasus-class Battleship (midline) Added Executor-class Battleship (version of the Pegasus)The Domain fleet doctrine and ship design timeline makes no fucking sense. - Update names of files to fix Linux compatibility. 2. I typically build it like I would a Zig, with the large slots being taken up by some sort of lance, and the missiles being some OP missiles from the same mod. Intended as a reliable source and user. - Industries shuffled around according to 0. High Intensity Laser: Low OP cost, high flux and HE damage output, good range. Some quotes I got on phase ships from the. Poor performance, particularly when using Templar ships or weapons, can be solved by changing options in Templars/TEMPLAR_OPTIONS. Colonies were added in version 0. One is at Askonia, other is started in Penelope's Star. Dear fellow engineers! I want to share with you my latest work! Lately i was dreaming about good way to compare ship specifications and weapon parameters. 7. We need a new everything tier list. I like to install 2 assault chainguns in the front medium ballistic points and double mashine guns in the small slots. Refers to ship name elements defined in datastringsship_names. SWP has the cathedral hubship, which again is medium focused (but has a respectable 5 large mounts+built in large missile) and is mostly made of "modules" like a station and can survive getting them blown off, more modest than the other super sized ships. Our drive fields probably push matter out of the way anyhow, with big objects like asteroids being stuff that doesn't get shoved away trivially. . There's even a custom start. If you want your mod added to this list, PM a moderator. edit: only odd thing I've just noticed is that the Eradicator (P) variant has an 8. Re: Ship Build Compendium (Vanilla) [0. II or an Atlas Mk. - Updated for Starsector 0. Being the largest faction, as well as one of the most developed, they produce large quantities of raw materials and industry, including owning a Pristine Nanoforge on their capital of Chicomoztoc. The strongest ship I have ever seen is something called an. Offensive [] Accelerated Ammo Feeder; Fast Missile Racks;. I wanted to explain how to use the add_ships console code cheat. Im assuming you are flying 4 capital ships thst total 200 to 240 supplies and the. Two of these should spawn per game, and they will spawn in systems with a blue giant. The Apogee to me is the Starsector version of Star Trek's Enterprise so I usually name it along those lines. Now the advisor for the newly established Alliance that bears his name. This can result in ships getting names they shouldn't, e. (0. It used to be called Starfarer. Proprietor sounds like a fine name for the flag ship of a Merchant Marine group. 6. A capital ship would be akin to either a battleship/battlecruiser, or an assault carrier. 90517 October 07, 2021, 07:28:41 AM by SafariJohn: Starsector PSA #1: Your Ship's Bounds Polygon Is Too Detailed « 1 2 3. Starship Legends adds more personality and variety to. The name generator in this game is top tier. Starsector ship guide is back! We have Starsector 0. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. The Buffalo is a ubiquitous logistics feature of many fleets wanting destroyer sized hauling capacity, with its ample cargo hold for its maintenance cost and decent burn speed. An Ingame UI Solution for Mod Configurations. 1. ). « Reply #6 on: January 08, 2022, 06:54:31 AM ». Starsector Mods Miscellaneous More Ship Names More Ship Names Endorsements 154 Unique DLs 5,407 Total DLs 7,009 Total views 22,896 Version 1. Few hours because at that point your computer will melt when AI throws 5000fp fleets with 80 onslaughts and 120 misc. S. Squad names are (currently) just (parent ship name) + Squadron - New ship, VX Custom - Added two tags: strikecraft_medium and strikecraft_large - ships with strikecraft_medium can only land on cruisers and capitals - ships with strikecraft_large. Ye, but you can just edit the mod_info. 50K subscribers in the starsector community. The League’s core identity is going to be that of using midline ships. Starsector. Re: What's the gamebreakers in each class of ship? The Apogee is an outlier for several reasons. Antimatter Small TTS I would like to know how you name your ships and what some of your favourite names are! I find that after a couple sorties and near deaths with my ships I feel attached and start naming them, the process takes me a while and I tend to start using patterns for similar classes or types of ships. No hate though! Pretty much every mod does it seems. ) Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. In Tier S All. A while back, I wanted to dig into Low/Mid/High tech designations and what they mean. patch to make sure the mod does not crash on startup or (fingers crossed) during play for reasons related to the Starsector 0. If you don't know what to use at the beginning of the game, you won't. Could I theoretically damage a dread or another expensive ship until it had all d-mods then get it. 4% completed,. ago. Fly new ships, including 5 new capital-class hulls and numerous smaller vessels; Acquire new weapons, including a lineup of missiles that shoot lasers (“Directed Energy Munitions”). (That's how I found Starsector originally btw. See the OPTIONS. The Hyperion Initiative are a coalition of scientists and explorers ranging from all factions from the Persean Sector to collaborate with the Galatia Academy on their work on Gate travel. Also +20 machinery for the little boost on salvaging. it might not be the same as the actual name of the vessel. - Updated for Starsector 0. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. 1. Ability to rename ship captains. The following characters listed here are collectively in the game's original Factions. 1 / 10. If a ship can be fit for the AI though, I made the fit for the AI. Starsector. Essentially chose a large, maneuverable ship with good stats (eagle) and practice. You also want to use them alongside either the traumtanzer or it's build able counterpart (can't remember the name,) because they give nearby rosenritter ships a bonus to range. It used to be called Starfarer. Ship Stats. "list ships" then find the name of the ship. Drover, Sunder, Hammerhead and Tempest all have the same problems, that of being really good at doing one thing that does not scale past mid-game whitout dedicated help. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. log, which gets overwritten with every game run Bugfixing (Hopefully) fixed issue with possible repeated reputation drops from black-market trade on pirate markets Fixed Salamander missile AI not tracking phase ships the same way as normal missile AI Add_ship console code. The "Atlas of Pain" because I haven't thought of a proper name yet. This isn't the internal name for the weapon. Also, going more than 6 wings on a ship will crash the game. 11. The codex and wiki are nice, but not very handy and don't include mods. 7! More Ship Names (1. Ships and Weapons data spreadsheet. Re: Ship Build Compendium (Vanilla) [0. I rarely use reckless officers because they tend to wreck their ships. take note of any underdashes (___) once you have the name type the command. one that allows custom searches through editing a CSV file. ED shipyard has the wurgandal, whose built in weapon is several leagues bigger than. 0 [Starsector Mods][0. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. Those ships already serve a purpose -- carrying 1000 spare crew for a colony. Refitting a ship when out of dock will reduce its Combat Readiness, especially changing a hullmod outside of a dock. Hyperion Systems was founded on Mars at the later stages of the Sol System being fully colonized, recruited and commissioned by Earth's Space Expeditionary Force to build new and high-tech equipment, systems, and later ships and weapons for the rapid expansion of the Human race in the universe. The Names of the Mods (and All the Other Things Too). All ships can be categorized into one of six classes: Fighter, Frigate, Destroyer, Cruiser, Capital and Station. Click on organized mods and scroll about a bit. Midline ships have a mix of all types of weaponry, and average armor and. . blackrock drive yards. x or 2. interesting (and very orange) results. The Church of Galactic Redemption or Luddic Church is one of the main factions in the Sector. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. the large lowtech fleets will burn through crew at. 12) They are both flagship and AI fits sprinkled all over the place. Anything in modded Starsector that feels like a complete meme = probably Vayra's work. . Toomuchsheep • 4 yr. Nexerelin does change the game significantly but it does also give you some flexibility in your starting fleet. 1a-RC6] (31. 2D RPG/Trade/Fleet Combat Game. Games. We will be looking at best ships in Starsector. Mods must be compatible with the current version of Starsector to make it on this list, and they may be removed if they fall significantly behind (current cutoff is 0. They're likely similar in size to modern day naval ships. . The ship is pretty versatile and a lot of fun to fly, especially in its ability to chase down and bully frigates that are trying to run away from you. . With hardened subsystems and a ship either tanky or mobile enough you can literally just wait out LP or pirate fleets to go to 0 CR. Nexerelin; 13. Under starsector-core, then a hulls folder, there is a ship_data spreadsheet. II. The Sovereign-class Battleship exists. Lorewise, spare ship parts are included inside the supplies commodity so it's kinda bit of a stretch to separate it. . one that allows custom searches through editing a CSV file. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. ). ThursdayBestDay • 1 yr. 'No Such Organization' is an open secret, rebranding after the Hegemony destroyed the bases of the PHASEOPS 3rd Task Force in the end of AI Wars. Well. Fly new ships, including 5 new capital-class hulls and numerous smaller vessels. The one from the movie with the same name or is it from a mod that I don't know? There is a cursed colossus that is just a bunch of them in a line pasted together. XIV Legions are cool but are better off as heavy support when you compare them to proper heavy capital ships like the Paragon and Onslaught. Honorable mentions are Gunnery Control AI (from Tahlan I think), and Titanic Turboconductors/Quickload Missile Racks from Unusually Gullible Hullmods. Aeyeoelle. It's outdated but you have the version that works in the comments at the last page iirc. Mod Authors: v1. Advice for good ships/ layouts for new players. The pirates have markets in many systems, and can build pirate bases in uninhabited star systems. Take out the flux coil and put the points into vent and you'll have more vent. Sarissa is a bit obscure, but it fits with the medieval weaponry theme that many of the fighter names fall into. 444. This means that you can have ships with up to 6 s-mods. names []A natural user of Balistics rangefinder with it's large ballistic slot and many hybrid slots. It has a great flux pool, a very effective shield for its class and costs very little logistically. Used widely by the Domain for a long-ass time, never actually decommissioned. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships. ship. . Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. videogame_asset My games. Always on the lookout for another good theme full of badass names. Some tips, tricks and recommendations! Don't let the struggle of a confusing refit screen stop you from bec.